ArkaEvren
Batman: Arkham Asylum

GAME · 2009 · UK

Batman: Arkham Asylum

Developer
Rocksteady Studios
Publisher
Eidos Interactive
Platforms
PlayStation 3, Microsoft Windows, macOS

109 archived facts 7 topics 3 sources Last reviewed Nov 2026

  • Batman: Arkham Asylum — production image

109 Interesting Facts About Batman: Arkham Asylum

Interesting Facts (52)

  1. #001

    Warner Brothers Movie World on Australia's Gold Coast has a ride themed to the game: a suspended looping coaster with VR that recreates the Joker and Harley's shock therapy, complete with electric-chair trains and a queue lined with Titan formula and character Bios.

    INTERESTING FACTS · SOURCED

  2. #002

    The creators of the game decided that in order to have the voice acting top-notch, they'd use seasoned Batman actors from Batman: The Animated Series (1992). Kevin Conroy reprised his role as Batman in the game; as did Mark Hamill, who voiced The Joker; and Arleen Sorkin, who provided the voice of Harley Quinn. Although Conroy and Hamill would continue to voice their characters in the series, Sorkin's voice for Harley Quinn is replaced by Tara Strong after this game.

    INTERESTING FACTS · SOURCED

  3. #003

    Arkham Island's design was partially inspired by Alcatraz.

    INTERESTING FACTS · SOURCED

  4. #004

    The Joker uses a Taurus Raging Bull revolver.

    INTERESTING FACTS · SOURCED

  5. #005

    It took one of the games physics engineers two years to design a way to make Batman's in-game cape react realistically to the wind when standing outside, walking, running, and fighting.

    INTERESTING FACTS · SOURCED

  6. #006

    At the end of the credits, there is a short cutscene which randomly gives the player one of three endings, where a box is floating on water and suddenly a villain's hand grasps on to the box, either Scarecrow, Killer Croc, or Bane. According to Rocksteady, Scarecrow is the "official" ending and that he survived being torn apart by Killer Croc earlier on in this game, as he is featured in the newest Batman Arkhamverse game, Batman: Arkham Knight (2015) where Scarecrow appears to look extremely horrible and grotesque.

    INTERESTING FACTS · SOURCED

  7. #007

    This game features the second largest collection of villains appearing in a Batman Video game including cameos, after the verification's made by it's sequel, Batman: Arkham City (2011) (as of September 2011). Those who make appearances are: * The Joker * Dr. Harleen Frances Quinzel/Harley Quinn * Edward Nashton/Edward Nigma/The Riddler (although he is only heard and not seen beyond the character biography artwork) * Waylon Jones/Killer Croc * Dr. Jonathan Crane/The Scarecrow * Bane * Dr. Pamela Lillian Isley/Poison Ivy * Victor Zsasz * The dummy known as Scarface (albeit without the assistance of the ventriloquist Arnold Wesker) * Basil Karlo/Clayface (who is also not seen in his true form but in the guise of multiple characters in a cell in the penitentiary).

    INTERESTING FACTS · SOURCED

  8. #008

    When you come under Scarecrow's fear toxin for the third time, the game pretends to crash and start over. Rocksteady did this as a way to explore what the player's worst fear would be if they were under the fear gas, which is going so far in a game only for it to crash and not have their progress saved.

    INTERESTING FACTS · SOURCED

  9. #009

    The Game's version of Arkham Asylum is heavily influenced by the version that existed in the comic books, as it features strong elements from the stories of Alan Grant, the limited series "Arkham Asylum: Hell on Earth" and very obvious references to Grant Morrison's graphic novel: "Arkham Asylum: A serious house on a serious earth", among other influences.

    INTERESTING FACTS · SOURCED

  10. #010

    Batman: Arkham Asylum was "remastered" for the Xbox One and PlayStation 4 as part of the Batman: Return to Arkham (2016) Collection. When the remaster was initially revealed on May 18th, 2016, there was so much outrage about the very apparent graphical downgrades and stylistic changes that the remaster's release date was pushed from July 26th, 2016, to October 21st, 2016, in order to address the issues. The final product indeed ended up looking better than the reveal trailer footage, but many of the stylic changes remained, much to fan dismay. The most evident of these changes was to the character models - in particular The Joker, who was given a more youthful complexion and colour scheme as opposed to the original more aged design.

    INTERESTING FACTS · SOURCED

  11. #011

    Many characters who are never seen, but leave traces of themselves behind as Riddles, go on to have major roles in the sequel. For example, the player can find Catwoman's whip and goggles on display in a glass case, Penguin's top hat and various umbrellas in another glass case, Mr. Freeze's, Two-Face's and Clayface's cells, a series of case files written by Hugo Strange, and a duty schedule that lists Dr. Thomas "Hush" Elliot as an employee. Ra's al-Ghul's corpse even shows up in the morgue, only to vanish when the player returns.

    INTERESTING FACTS · SOURCED

  12. #012

    While rescuing Dr. Penelope Young you can hear her telling the mooks to let her speak directly to Joker, a seemingly unwise demand that you wouldn't expect from a garden-variety hostage. But you might expect it from someone who had unwittingly done business with him and wants to try resolving such an incriminating situation quietly and privately.

    INTERESTING FACTS · SOURCED

  13. #013

    Titan Joker's design was originally going to look very different. According to Carlos D'Anda: "I had initially envisioned him as a 'spiderlike' creature more than anything... some disjointed, messed up looking monster straight out of an Aphex Twin video or something...." However, he was eventually forced to make Titan Joker look more like the other, more muscular, Titans.

    INTERESTING FACTS · SOURCED

  14. #014

    The twist behind the Joker's scheme to fight Batman by using the titan formula is strikingly similar to an Brawn (2005), where he combats Batman after getting hold of Bane's venom formula.

    INTERESTING FACTS · SOURCED

  15. #015

    In the Penitentiary, downstairs from where Batman finds Warden Quincy Sharp, you can find Clayface's cell. He is originally disguised as Aaron Cash, banging against the glass and begging Batman to free him. But, if you turn around and come back, Cash is replaced by Commissioner Jim Gordon, who doesn't say anything to Batman, but instead just laughs. If you look at him through Detective Mode/Vision, you can see his lack of a skeleton. He's also the answer to one of the Riddles, and once you scan him, you can access his character bio as Clayface.

    INTERESTING FACTS · SOURCED

  16. #016

    At one point, a security guard angrily tells Joker as he's being taken back to Arkham that he'll pay for the deaths of three of his friends from the previous escape, only for Joker to be shocked that he only managed to kill three, and state that he'll try to improve by killing 100 more people the next time he escapes. By the time of the end of the game, he did kill well over 100 people at Arkham.

    INTERESTING FACTS · SOURCED

  17. #017

    Even though this is an open world "sandbox"- type game, limited to Arkham island, at no point does Batman take a rest from his detective work. The game saves every time the player enters a new area on the island.

    INTERESTING FACTS · SOURCED

  18. #018

    GameStop ran a contest to have a person's likeness included in the game. The winner, Luke Oliver, can be scene in a cell pacing back and forth in the area of the penitentiary where Clayface's cell is. Oliver's name is also on Joker's "party list".

    INTERESTING FACTS · SOURCED

  19. #019
    Contains a major spoiler — show

    Scarecrow being in the game was kept a secret as to surprise players. Also, when the player encounters Scarecrow for the final time, the game makes it seem like Scarecrow is messing with our heads as well when the game appears to glitch, crash and restart. This is a sham as the new opening sequence has several things out of place: "BATMAN MIGHT BE ESCAPING PATIENT" sign the upside down messed up batsignal Joker driving Batman in the batmobile to Arkham Scarecrow being the receiving Doctor Finally, the Joker kills the player by then saying to move "the middle stick" to avoid Jokers lethal shot. This is also a sham since there is no "middle stick" Once you select restart, Batman emerges from a makeshift grave and starts the final Scarecrow mini-game. Upon completion, the game will continue as it is supposed to. Also, in place of the Blackgate inmates being escorted by Arkham guards, we now see Commissioner James Gordon, Head Gaurd Aaron Cash, Warden Quincy Sharp and Dr. Penelope Young being escorted by Joker's thugs.

    INTERESTING FACTS · SOURCED

  20. #020

    Pirates got a nasty surprise: on an illegal copy, Batman's cape keeps opening and closing while he glides, which makes some missions impossible and the game unbeatable.

    INTERESTING FACTS · SOURCED

  21. #021
    Contains a major spoiler — show

    After the credits, a short cutscene picks one of three endings at random: a crate floats on the water and a villain's hand suddenly grabs it, either Scarecrow, Killer Croc or Bane. Rocksteady says Scarecrow's is the "official" ending, meaning he survived Killer Croc's attack early in the game; he returns in Batman: Arkham Knight (2015), the latest game in the Batman Arkhamverse, looking more terrifying and strange than ever.

    INTERESTING FACTS · SOURCED

  22. #022

    Most of what Harley Quinn says on her patient interview tapes comes straight from 'Mad Love', the one-shot comic by Paul Dini and Bruce Timm, which Paul Dini, who also wrote Batman: Arkham Asylum, later adapted into the episode Mad Love (1999).

    INTERESTING FACTS · SOURCED

  23. #023
    Contains a major spoiler — show

    Fall into Joker's laughing gas and you start coughing while an escape prompt flashes on screen; stay too long and Batman dies laughing hysterically.

    INTERESTING FACTS · SOURCED

  24. #024
    Contains a major spoiler — show

    In the Penitentiary, one floor below where Batman finds Warden Quincy Sharp, is Clayface's cell. At first he looks like Aaron Cash, pounding on the glass and begging Batman to get him out. Turn away and look back, and Cash has become Commissioner Jim Gordon, who says nothing and just laughs. In Detective Mode/Vision you can see he has no skeleton. He's also the answer to one of the Riddles, and scanning him unlocks Clayface's character biography.

    INTERESTING FACTS · SOURCED

  25. #025

    Jervis Tetch/The Mad Hatter was going to be a villain in the children's hedge maze, but both he and the maze were cut early in production because the script had no room for them.

    INTERESTING FACTS · SOURCED

  26. #026

    By pure coincidence, the Joker's voice actor has "Arkham" hidden in his name: mARK HAMill.

    INTERESTING FACTS · SOURCED

  27. #027
    Contains a major spoiler — show

    Scarecrow's presence was kept under wraps to surprise players. During the final Scarecrow encounter, the game seems to glitch, crash and restart, as if he were messing with our heads too. It's a fake-out, and the new opening is full of wrong details: a "BATMAN MIGHT BE ESCAPING PATIENT" sign, an inverted bat signal, the Joker driving Batman to Arkham in the Batmobile, and the Doctor who receives him turning out to be Scarecrow. Then the Joker kills the player after telling them to move "the middle stick" to dodge his fatal shot, another lie, since there is no "middle stick". Choose restart and Batman climbs out of a temporary grave into the final Scarecrow mini-game; beat it and the game carries on as normal. And instead of Blackgate prisoners escorted by Arkham guards, we now see Commissioner James Gordon, Head Guard Aaron Cash, Warden Quincy Sharp and Dr. Penelope Young being escorted by Joker's thugs.

    INTERESTING FACTS · SOURCED

  28. #028

    The first version of the game was "a full rhythm action game". The second was 2D, with rhythm-only combat that "involved coloured circles bashing into each other", and that eventually grew into today's FreeFlow system.

    INTERESTING FACTS · SOURCED

  29. #029

    The developers considered including Victor Fries/Mr. Freeze and wanted to, but he was dropped because he had no real reason to fight Batman or the Joker. His cell is still in the penitentiary building.

    INTERESTING FACTS · SOURCED

  30. #030

    The explosive gel tool's sound effect was recorded from a can of whipped cream.

    INTERESTING FACTS · SOURCED

  31. #031

    Killer Croc was originally a man with a rare skin condition that gave him scales and reptilian traits. Here he reflects his comic book appearance after 2000, when he has truly transformed into a giant crocodile.

    INTERESTING FACTS · SOURCED

  32. #032

    Voice-acting master Mark Hamill also provides extra voices for other characters, and gets his first crack at the gangster dummy Scarface.

    INTERESTING FACTS · SOURCED

  33. #033

    On your third dose of Scarecrow's fear gas, the game fakes a crash and a restart. Rocksteady's idea was to tap into what a player would fear most under the gas: getting deep into a game only for it to crash and lose all your progress.

    INTERESTING FACTS · SOURCED

  34. #034

    Its Arkham Asylum owes a lot to the comic book version, with strong elements from Alan Grant's stories, the 'Arkham Asylum: Hell on Earth' limited series and, above all, Grant Morrison's graphic novel 'Arkham Asylum: A Serious House on Serious Earth'.

    INTERESTING FACTS · SOURCED

  35. #035

    There's a roller coaster themed to the game at Warner Brothers Movie World in Australia's Gold Coast region: a VR-connected, suspended, looping ride that recreates Joker and Harley's shock therapy, with electric-chair cars and a queue full of the Titan formula and character biographies.

    INTERESTING FACTS · SOURCED

  36. #036

    It may be an open-world 'sandbox' confined to Arkham Island, but Batman's detective work never stops, and progress is saved every time the player reaches a new area of the island.

    INTERESTING FACTS · SOURCED

  37. #037

    One of the scenes in which the game ends when you lose to Bane shows Bane breaking Batman's back, a direct nod to the "Knightfall" comic book story in which Bane first appeared.

    INTERESTING FACTS · SOURCED

  38. #038

    Batman: Arkham Asylum was "remastered" for Xbox One and PlayStation 4 as part of the Batman: Return to Arkham (2016) collection. When the remaster first surfaced on May 18, 2016, there was so much outrage over the very noticeable graphical downgrades and stylistic changes that the remaster's premiere date was pushed back from July 26, 2016 to October 21, 2016 to fix the problems. The final product did indeed look better than the trailer, but to the horror of fans, most of the stylistic changes remained. The most obvious of these changes were in the character models, especially the Joker, who had a younger skin and color scheme compared to the original old design.

    INTERESTING FACTS · SOURCED

  39. #039

    Many characters who are never seen but leave traces behind as Riddles go on to play significant roles in the sequel. For example, the player can find Catwoman's whip and goggles in a glass case, the Penguin's top hat and various umbrellas in another glass case, the cells of Mr. Freeze, Two-Face and Clayface, a series of case files written by Hugo Strange, and a duty roster on which Dr. Thomas "Hush" Elliot is listed as an employee. Ra's al-Ghul's corpse even turns up in the morgue, but disappears when the player returns.

    INTERESTING FACTS · SOURCED

  40. #040

    While rescuing Dr. Penelope Young, you can hear her telling the thugs to let her speak directly to the Joker, a seemingly senseless request you wouldn't expect from an ordinary hostage. But you could expect it from someone who had unknowingly done business with him and was trying to quietly and privately resolve such an incriminating situation.

    INTERESTING FACTS · SOURCED

  41. #041

    The Joker's initial design included him wearing a "mad scientist" outfit to match Harley Quinn's "nurse" costume. However, this was changed in favor of a more traditional look. Additionally, the corners of the Joker's mouth were originally torn or injured, but this was scrapped so that the Joker wouldn't resemble his appearance in the live-action Batman film The Dark Knight (2008).

    INTERESTING FACTS · SOURCED

  42. #042

    Various design choices indicate that the game was originally played in rainy weather. It rains in the opening scene, lightning strikes can be seen when Batman enters the Medical Facility, and several guards and inmates wear raincoats. It may have been planned for the game to have rain before it was removed, possibly due to performance issues. In Batman: Return to Arkham, there is now rain in free roam, either to remove the rain from the opening and the Medical Facility or because of improved hardware that allowed for effects that weren't previously available but were desired.

    INTERESTING FACTS · SOURCED

  43. #043

    Titan Joker's design was originally going to look very different. According to Carlos D'Anda: "Originally I had envisioned him as a 'spider-like' creature more than anything… a messy, hideous-looking monster straight out of an Aphex Twin video…" However, in the end he had to make Titan Joker resemble the other, more muscular Titans.

    INTERESTING FACTS · SOURCED

  44. #044

    If Batman falls into the Joker's laughing gas, he will start coughing while an escape button prompt flashes for the player. Staying in the gas too long will cause Batman to laugh hysterically as he dies.

    INTERESTING FACTS · SOURCED

  45. #045

    In the Penitentiary, you can find Clayface's cell on the floor below where Batman finds Warden Quincy Sharp. At first he is disguised as Aaron Cash, banging on the glass and begging Batman to rescue him. But when you turn around and come back, Cash is replaced by Commissioner Jim Gordon, who says nothing to Batman and instead just laughs. When you look at him through Detective Mode/Vision, you can see that he has no skeleton. It is also the answer to one of the Riddles, and when you scan him you can access the character biography as Clayface.

    INTERESTING FACTS · SOURCED

  46. #046

    The character Jervis Tetch/The Mad Hatter was planned to appear as a villain in a children's hedge maze. He and the maze were scrapped early in production because there was no room for either of them in the game's script.

    INTERESTING FACTS · SOURCED

  47. #047

    At one point, a security guard angrily tells the Joker, as he is being taken back to Arkham, that he will pay for the deaths of his three friends in the previous escape, but the Joker is only surprised that he managed to kill just three people and states that he will try to improve by killing 100 more on his next escape. By the end of the game, he had killed more than 100 people in Arkham.

    INTERESTING FACTS · SOURCED

  48. #048

    The presence of Scarecrow in the game was kept secret in a way that surprised players. Additionally, when the player encounters Scarecrow for the last time, the game appears to have Scarecrow messing with our heads when the game glitches, crashes and restarts. In the new opening sequence, since many things are out of place, this is a lie: "BATMAN MIGHT BE ESCAPING PATIENT", the inverted bat signal that directs Batman to the Doctor who greets him with the Batmobile, Arkham Scarecrow. Finally, the Joker kills the player by telling him to move "the middle stick" to avoid the Joker's fatal shot. This too is a lie because there is no "middle stick". When you choose to restart, Batman emerges from a temporary grave and starts the final Scarecrow mini-game. Once completed, the game will continue as it should. We also see that instead of Blackgate prisoners being accompanied by Arkham guards, Commissioner James Gordon, Chief Guard Aaron Cash, Warden Quincy Sharp and Dr. Penelope Young are now accompanied by Joker's thugs.

    INTERESTING FACTS · SOURCED

  49. #049

    The game's first iteration was "a full rhythm action game". The second version was 2D, purely combat rhythm-based and "involved coloured circles bashing into each other". This eventually evolved into the current FreeFlow system.

    INTERESTING FACTS · SOURCED

  50. #050

    Harley Quinn has the line: "Mama spank!" This is a reference to a notorious panel in Batman #1 (1940) in which Batman says to Catwoman, "Quiet or Papa spank!"

    INTERESTING FACTS · SOURCED

  51. #051

    GameStop held a contest for a person's likeness to be included in the game. The winner, Luke Oliver, can appear in a cell walking back and forth in the prison area where Clayface's cell is located. Oliver's name is also on the Joker's "party list".

    INTERESTING FACTS · SOURCED

  52. #052

    Victor Fries/Mr. Freeze was considered for inclusion in the game. However, although the developers wanted to include him, he was ultimately scrapped because he had no real motivation to fight either Batman or the Joker. However, his cell appears in the prison building.

    INTERESTING FACTS · SOURCED

Production Story (26)

  1. #053

    The plan was to put Jervis Tetch/The Mad Hatter in a children's hedge maze as a villain, but he and the maze were cut early in production because the plot had no place for either.

    PRODUCTION STORY · SOURCED

  2. #054

    In its very first iteration the game was "a full rhythm action game". Next came a 2D version where only the combat was rhythm-based and "involved coloured circles bashing into each other", which eventually evolved into the current Freeflow system.

    PRODUCTION STORY · SOURCED

  3. #055

    Victor Fries/Mr. Freeze was considered for the game, and the developers wanted him, but he was ultimately cut because he had no real motive to fight Batman or Joker. His cell does show up in the penitentiary building.

    PRODUCTION STORY · SOURCED

  4. #056

    Early on, Joker wore a "mad scientist" outfit to match Harley Quinn's "nurse" outfit, but that gave way to a more traditional look. The sides of his mouth were also originally torn or scarred, an idea scrapped so he wouldn't resemble the Joker of the live-action Batman film The Dark Knight (2008).

    PRODUCTION STORY · SOURCED

  5. #057

    Several design choices suggest the game was originally set in rainy weather: it's raining in the opening cutscene, lightning flashes whenever Batman is inside the Medical Facility, and several guards and inmates wear raincoats. Rainfall may have been planned and then removed, possibly for performance reasons. Batman: Return To Arkham now has rainfall in free roam, either to fit the opening and Medical Facility rain or because improved hardware allowed effects that had been wanted but unavailable.

    PRODUCTION STORY · SOURCED

  6. #058

    A tie-in game based on The Dark Knight (2008) was in development first, but financial and technical difficulties killed it.

    PRODUCTION STORY · SOURCED

  7. #059

    Killer Croc originally started out as a man born with a unique skin disease that gave him scaly skin and very reptilian-like attributes. The version of the character in this video-game reflects his appearances in the comic books after the year 2000, where he actually mutates into a rather large crocodile.

    PRODUCTION STORY · SOURCED

  8. #060

    A Nintendo Wii version was in development by Red Fly Studios, but was eventually canceled.

    PRODUCTION STORY · SOURCED

  9. #061

    The character of Jervis Tetch/The Mad Hatter was planned to appear as a villain in a children's hedge maze. He, and the maze, were scrapped early in production as there was no place for either of them in the game's plot.

    PRODUCTION STORY · SOURCED

  10. #062

    Originally, a game tie in based on The Dark Knight (2008) was in development but was canceled due to financial and technical difficulties.

    PRODUCTION STORY · SOURCED

  11. #063
    Contains a major spoiler — show

    The third time Scarecrow's fear toxin gets you, the game pretends to crash and start over. Rocksteady's thinking: a player's worst fear under the gas would be getting this far in a game only for it to crash without saving.

    PRODUCTION STORY · SOURCED

  12. #064
    Contains a major spoiler — show

    After the confirmation of its sequel, Batman: Arkham City (2011) (as of September 2011), this game has the second-largest collection of villains in any Batman video game, cameos included: The Joker; Dr. Harleen Frances Quinzel/Harley Quinn; Edward Nashton/Edward Nigma/The Riddler (heard but not seen beyond his character biography artwork); Waylon Jones/Killer Croc; Dr. Jonathan Crane/The Scarecrow; Bane; Dr. Pamela Lillian Isley/Poison Ivy; Victor Zsasz; the dummy known as Scarface (though without the ventriloquist Arnold Wesker); and Basil Karlo/Clayface (not in his true form, but disguised as multiple characters in a penitentiary cell).

    PRODUCTION STORY · SOURCED

  13. #065
    Contains a major spoiler — show

    Batman: Arkham Asylum got a "remaster" for the Xbox One and PlayStation 4 in the Batman: Return to Arkham (2016) Collection. Its reveal on May 18th, 2016 set off such outrage over obvious graphical downgrades and stylistic changes that the release date moved from July 26th, 2016, to October 21st, 2016, so the problems could be addressed. The final product did look better than the reveal trailer, but to fans' dismay many of the stylistic changes stayed, the most evident in the character models, especially The Joker, who was given a younger complexion and colour scheme in place of the original, more aged design.

    PRODUCTION STORY · SOURCED

  14. #066

    Before this game, a tie-in based on the film The Dark Knight (2008) was being developed, until financial and technical difficulties led to its cancellation.

    PRODUCTION STORY · SOURCED

  15. #067

    Eidos won the rights to a Batman game in spring 2007 and, after seeing its prototype, approached the then little-known Rocksteady Studios. Rocksteady was doing concept work on Batman: Arkham Asylum by May 2007, and full production began that September.

    PRODUCTION STORY · SOURCED

  16. #068

    DC Comics approached writer Paul Dini around late 2007 about a story for an original Batman video game; after meeting the Rocksteady team, it was clear his ideas fit what the studio wanted for Batman: Arkham Asylum.

    PRODUCTION STORY · SOURCED

  17. #069

    When Paul Dini came aboard Batman: Arkham Asylum, Rocksteady was already exploring an Arkham setting and had early designs showing it as a large island estate connected to mainland Gotham City by a bridge. The cast wasn't settled yet, but the Joker was certain to play a big part.

    PRODUCTION STORY · SOURCED

  18. #070

    Producer Nathan Burlow has said the storytelling and atmosphere of the 2007 game BioShock shaped Batman: Arkham Asylum's design.

    PRODUCTION STORY · SOURCED

  19. #071

    Director Sefton Hill credits The Legend of Zelda and Metroid for Batman: Arkham Asylum's combinable, reusable gadgets and abilities.

    PRODUCTION STORY · SOURCED

  20. #072

    The Batman: Arkham Asylum team picked out what they saw as Batman's defining traits and exaggerated them, dropping ideas that clashed with them and strictly enforcing others, such as his refusal to kill. Arkham Asylum was chosen as the setting because it kept the player in an area full of enemies rather than an open city.

    PRODUCTION STORY · SOURCED

  21. #073

    Batman: Arkham Asylum's combat was designed to feel unique to Batman, with simple controls that reflect how effortlessly he pulls off the moves.

    PRODUCTION STORY · SOURCED

  22. #074

    The Batmobile and Batwing were considered as drivable for Batman: Arkham Asylum, but giving them their own controls and gameplay segments would have eaten too much time and hurt quality, so both appear in the game without the player ever controlling them.

    PRODUCTION STORY · SOURCED

  23. #075

    Rather than the large mansion of the comics, the designers of Batman: Arkham Asylum built an entire island, taking cues from Alcatraz prison and splitting it into multiple buildings for more variety and exploration.

    PRODUCTION STORY · SOURCED

  24. #076

    In Batman: Arkham Asylum, every building got its own architectural style so the facility would feel believable and each location would carry a sense of history.

    PRODUCTION STORY · SOURCED

  25. #077

    Batman: Arkham Asylum's medical building takes its cue from Victorian architecture, with metalwork meant to evoke horror, while the intensive treatment unit has a Gothic, industrial look.

    PRODUCTION STORY · SOURCED

  26. #078

    The catacombs of Batman: Arkham Asylum borrow from early twentieth-century brickwork and Victorian industry to feel oppressive, the maximum security area is retrofitted like a bunker to feel claustrophobic, and the mansion is pure High Gothic.

    PRODUCTION STORY · SOURCED

Behind the Scenes (11)

  1. #079

    Two years of one physics engineer's time went into making Batman's in-game cape react realistically to the wind when standing outside, walking, running and fighting.

    BEHIND THE SCENES · SOURCED

  2. #080

    Mark Hamill recorded thousands of different lines for the Joker; Kevin Conroy's Batman had relatively few by comparison.

    BEHIND THE SCENES · SOURCED

  3. #081

    The explosive gel gadget's sound when you use it came from a whipped cream can in action.

    BEHIND THE SCENES · SOURCED

  4. #082
    Contains a major spoiler — show

    Stumble into the Joker's laughing gas and Batman starts to cough while the escape button prompt blinks; stay in it too long and he dies laughing hysterically.

    BEHIND THE SCENES · SOURCED

  5. #083

    Comic artist Jim Lee was a big influence on Batman's look in Batman: Arkham Asylum, drawing him strong and muscular enough to make extreme combat believable. The black and dark gray costume took its cue from modern versions, with military touches and an industrial feel.

    BEHIND THE SCENES · SOURCED

  6. #084

    Batman went through roughly thirteen concept designs before his final look in Batman: Arkham Asylum was locked; WildStorm, Jim Lee's comic book publishing company, produced concept art for the game.

    BEHIND THE SCENES · SOURCED

  7. #085

    The artists on Batman: Arkham Asylum stayed away from the film versions of the Joker, partly because the developers held only the original Batman license, and drew instead on influences such as Alan Moore's 1988 graphic novel Batman: The Killing Joke.

    BEHIND THE SCENES · SOURCED

  8. #086

    Harley Quinn got a drastic makeover in Batman: Arkham Asylum: gone are the black and red full-body suit and jester's hat, replaced by a costume that mixes a nurse's outfit with a schoolgirl's uniform.

    BEHIND THE SCENES · SOURCED

  9. #087

    Settling on a palette was a struggle for Batman: Arkham Asylum's developers: browns and monochrome suited the dark mood, but the team wanted something closer to the vibrant schemes of comic books, so in the end they used saturated colors in the game's lighting.

    BEHIND THE SCENES · SOURCED

  10. #088

    Lighting does a lot of work in Batman: Arkham Asylum, picking out points of interest and pulling players through corridors that would otherwise be dull.

    BEHIND THE SCENES · SOURCED

  11. #089

    To keep Batman: Arkham Asylum's level of detail while squeezing the console versions into memory, each area streams in and out seamlessly, freeing room for textures and geometry.

    BEHIND THE SCENES · SOURCED

Characters & Cast (1)

  1. #090

    Accomplished voice actor Mark Hamill also voices other characters in the game, and gets his first chance to play the gangster dummy, Scarface.

    CHARACTERS & CAST · SOURCED

Easter Eggs & References (17)

  1. #091

    Hidden in the Joker voice actor's name, by coincidence, is the word "Arkham": mARK HAMill.

    EASTER EGGS & REFERENCES · SOURCED

  2. #092

    Lose to Bane and one of the game over sequences shows him breaking Batman's back, a direct reference to the "Knightfall" comic storyline in which Bane made his debut.

    EASTER EGGS & REFERENCES · SOURCED

  3. #093

    The Arkham mansion has a hidden room: put three sprays of explosive gel on a particular wall and players can step inside to see blue prints, pictures and plans for the sequel, Batman: Arkham City (2011). Detective vision offers no hints, and it was hidden so well that Rocksteady kept quiet about it until 6 months after release.

    EASTER EGGS & REFERENCES · SOURCED

  4. #094

    GameStop's contest to put a person's likeness in the game was won by Luke Oliver, who paces back and forth in a cell in the penitentiary area where Clayface is kept. His name is on Joker's "party list" as well.

    EASTER EGGS & REFERENCES · SOURCED

  5. #095

    "Mama spank!" says Harley Quinn, a callback to the infamous panel in Batman #1 (1940) in which Batman tells Catwoman, "Quiet or Papa spank!".

    EASTER EGGS & REFERENCES · SOURCED

  6. #096

    Harley Quinn's patient interview tapes take much of their dialogue straight from the Paul Dini/Bruce Timm one-shot comic 'Mad Love', later adapted into the episode Mad Love (1999), also by Paul Dini, the writer of Batman: Arkham Asylum.

    EASTER EGGS & REFERENCES · SOURCED

  7. #097

    The game has an anti-piracy trick: on an illegal copy, Batman's cape opens and closes whenever he's flying, which makes certain tasks impossible and the game unbeatable.

    EASTER EGGS & REFERENCES · SOURCED

  8. #098

    The Scarecrow audio tape interviews mention a Dr. Murphy and a Dr. Combs, after Cillian Murphy, who plays Scarecrow in Christopher Nolan's Batman film series, and Jeffrey Combs, who voiced Scarecrow in later episodes of The New Batman Adventures (1997) and in the video game Batman: Rise of Sin Tzu (2003).

    EASTER EGGS & REFERENCES · SOURCED

  9. #099

    The game is very faithful to the comics and uses Batman's rich history and decades of DC comics mythology as a narrative guide, visual reference and the opportunity to explore more of the darker complex themes each of the villains embodies.

    EASTER EGGS & REFERENCES · SOURCED

  10. #100

    In interview tape #1 for Scarecrow, the Doctor talks about one of Scarecrows victims, a man named Dr. Murphy. This is in reference to Cillian Murphy, who played Scarecrow in Batman Begins.

    EASTER EGGS & REFERENCES · SOURCED

  11. #101
    Contains a major spoiler — show

    Scarecrow's role was kept secret to surprise players. At the final Scarecrow encounter, the game seems to glitch, crash and restart, as if Scarecrow were messing with our heads too. It's a sham, and the new opening sequence is full of mistakes: a "BATMAN MIGHT BE ESCAPING PATIENT" sign, an upside-down, messed-up batsignal, Joker driving Batman to Arkham in the Batmobile, and Scarecrow as the receiving doctor. Then the Joker kills the player after telling them to move "the middle stick" to avoid his lethal shot, another sham, since there is no "middle stick". Select restart and Batman rises from a makeshift grave to begin the final Scarecrow mini-game; finish it and the game continues as it should. And in place of Blackgate inmates escorted by Arkham guards, it's now Commissioner James Gordon, Head Guard Aaron Cash, Warden Quincy Sharp and Dr. Penelope Young being escorted by Joker's thugs.

    EASTER EGGS & REFERENCES · SOURCED

  12. #102
    Contains a major spoiler — show

    The Joker's scheme of fighting Batman with the Titan formula is strikingly similar to an issue of Batman (2005) in which he battles Batman after getting his hands on Bane's venom formula.

    EASTER EGGS & REFERENCES · SOURCED

  13. #103
    Contains a major spoiler — show

    On Scarecrow's interview tape #1, the Doctor talks about one of Scarecrow's victims, a man named Dr. Murphy, a nod to Cillian Murphy, who played Scarecrow in Batman Begins.

    EASTER EGGS & REFERENCES · SOURCED

  14. #104
    Contains a major spoiler — show

    Clayface's cell is in the Penitentiary, downstairs from where Batman finds Warden Quincy Sharp. He's first disguised as Aaron Cash, banging on the glass and begging Batman to free him; turn around and come back, and Commissioner Jim Gordon is standing there instead, saying nothing, just laughing. Detective Mode/Vision reveals he has no skeleton. He's also the answer to one of the Riddles, and once scanned, his character bio as Clayface opens up.

    EASTER EGGS & REFERENCES · SOURCED

  15. #105
    Contains a major spoiler — show

    As he's being taken back to Arkham, the Joker is told by an angry security guard that he'll pay for killing three of his friends in the last escape. The Joker is shocked he only managed three and says he'll try to do better by killing 100 more next time. By the end of the game, he has killed well over 100 people at Arkham.

    EASTER EGGS & REFERENCES · SOURCED

  16. #106

    Spray a wall in the Arkham mansion with explosive gel three times and it opens onto a hidden room full of blueprints, images and plans for the sequel Batman: Arkham City (2011). Detective Vision won't point you to it, and Rocksteady kept it so quiet that nobody heard about it until six months after release.

    EASTER EGGS & REFERENCES · SOURCED

  17. #107

    The line "Mama spank!" from Harley Quinn refers to a notorious panel in Batman #1 (1940) where Batman says "Quiet or Papa spank!" to Catwoman.

    EASTER EGGS & REFERENCES · SOURCED

Deeper Meaning (1)

  1. #108

    Characters in the game adapted from the comics: * Bruce Thomas Wayne/Batman, called Bruce Wayne or Batman on screen, first seen in "The Case of the Chemical Syndicate" by writer Bill Finger and artist Bob Kane, in Detective Comics #27 (May 1939). * The Joker, first seen in writer Bill Finger's "The Joker" in Batman #1 (Spring 1940), from artist Bob Kane's concept via illustrator Jerry Robinson. * Dr Harleen Frances Quinzel/Harley Quinn, created by writer Paul Dini and animator Bruce Timm for the 1992 animated series and later brought into comics and other media, starting with Batman: Harley Quinn #1 (October 1999). * Gotham City Police Commissioner James Worthington Gordon, Sr., called Commissioner Gordon or Jim on screen, who like Batman first appeared in "The Case of the Chemical Syndicate" by Bill Finger and Bob Kane in Detective Comics #27 (May 1939). * Barbara Gordon/Oracle, who talks to Batman only via a comms link. Barbara Gordon (originally Batgirl) was created by Batman editor Julius Schwartz and artist Carmine Infantino at the request of William Dozier, producer of the Batman (1966) series; Batgirl first appeared in "Batgirl's Million Dollar Debut!" by writer Gardner Fox and artist Carmine Infantino, and her Oracle persona later debuted in "Weird War Tales" in Suicide Squad #23, written by John Ostrander and drawn by Kim Yale. * Head Arkham Guard Aaron Cash, first seen in Arkham Asylum: Living Hell #1 (July 2003), written by Dan Slott and drawn by Ryan Sook. * Edward Nashton/Edward Nigma/The Riddler, only a voice on Batman's radio here, first seen in Bill Finger and Dick Sprang's "The Riddler" in Detective Comics #140 (October 1948). * Dr. Jonathan Crane/Scarecrow, first seen in "The Riddle of the Human Scarecrow" by Bill Finger and Bob Kane in World's Finest Comics #3 (Fall 1941). * Dr. Pamela Lillian Isley/Poison Ivy, first seen in "Beware - Poison Ivy!" in Batman #181 (June 1966), by writer Robert Kanigher and artist Sheldon Moldoff. * Bane, first seen in Batman: Vengeance of Bane #1 (January 1993) by writers Chuck Dixon and Doug Moench and artist Graham Nolan, from Denny O'Neil's concept. * Waylon Jones/Killer Croc, first seen in "The Squid" in Batman #357 (March 1983), written by Gerry Conway and drawn by Gene Colan. * Victor Zsasz, first seen in "The Last Arkham (Part I of IV)" in Batman: Shadow of the Bat #1 (June 1992), written by Alan Grant and drawn by Norm Breyfogle. * The gangster dummy Scarface (without ventriloquist Arnold Wesker), first seen in "Fever" in Detective Comics #583 (February 1988), written by John Wagner and Alan Grant and drawn by Norm Breyfogle. * Basil Karlo/Clayface (never in his true form, only disguised as multiple characters in a prison cell), first seen in Bill Finger and Bob Kane's "The Murders Of Clayface" in Detective Comics #40 (June 1940). * Dr. Thomas Wayne and Martha Wayne, Bruce Wayne's parents, who appear in Batman's Scarecrow-induced hallucination; both first appeared in a flashback in "The Batman Wars Against the Dirigible of Doom" in Detective Comics #33 (November 1939), and while writers Bill Finger and Gardner Fox and artists Bob Kane and Jerry Robinson are listed as creators, it's hard to say who added what to either character. Every other character was created solely for this video game. Only the creators of each character's first appearance are named; like all comic book characters, Batman and his supporting cast have been reinvented many times by different writers, and different settings have added different concepts to their overall mythology.

    DEEPER MEANING · SOURCED

Career & Awards (1)

  1. #109

    The Guinness Book of World Records lists it as the most critically acclaimed superhero video game of all time.

    CAREER & AWARDS · SOURCED

Sources & editorial notes

Sources for the entries on this page

  1. arkaevren.com arkaevren.com kaydıUnverified
  2. Wikipedia Batman: Arkham Asylum — WikipediaEncyclopedia · accessed 18 Sep 2026

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