Arka Evren

GAME · 2001

Final Fantasy X

Developer
Square
Publisher
Square
Platforms
PlayStation Vita, PlayStation 3
Original title
Fainaru fantajî X

37 archived facts 5 topics 1 source Last reviewed Sep 2026

10 Facts From the Development of Final Fantasy X

  1. #001

    Development of Final Fantasy X began in 1999 and cost approximately ¥4 billion, equivalent to about $32.3 million at the time, with a crew of more than 100 people, most of whom had worked on earlier games in the series.

    PRODUCTION STORY · SOURCED

  2. #002

    Executive producer Hironobu Sakaguchi said that while he had concerns about the shift from 2D to 3D backgrounds, the voice acting and the move to real-time story-telling, the Final Fantasy series' success can be attributed to constantly challenging the development team to try new things.

    PRODUCTION STORY · SOURCED

  3. #003

    Yoshinori Kitase served as producer and chief director of Final Fantasy X, while direction of events, maps and battles was divided among Motomu Toriyama, Takayoshi Nakazato and Toshiro Tsuchida respectively.

    PRODUCTION STORY · SOURCED

  4. #004

    Writing the script for Final Fantasy X took three to four months, followed by an equal period for voice recording; Tetsuya Nomura and Kazushige Nojima worked with Daisuke Watanabe, Toriyama and Kitase on the scenario, and Nojima shaped the story so that the player's growing knowledge of the world is reflected in Tidus' own understanding and narration.

    PRODUCTION STORY · SOURCED

  5. #005

    The story of 17 SEVEN TEEN, the early working title of Final Fantasy X, centered on a protagonist resembling Tidus who searched the world for a cure to a pandemic that killed people at the age of seventeen.

    PRODUCTION STORY · MILD SPOILER · SOURCED

  6. #015

    Final Fantasy X was first centered on the relationship between Tidus and Yuna, and Jecht's character and his feud with his son were added later in development to give more focus to the father and son's impact on Spira's history than to the romantic couple.

    PRODUCTION STORY · SOURCED

  7. #016

    Kitase considered the story between Tidus and Jecht more moving than the story between Tidus and Yuna in Final Fantasy X.

    PRODUCTION STORY · SOURCED

  8. #022

    According to Nojima, adding voice acting to Final Fantasy X let him convey emotion more strongly than before, which allowed him to keep the storyline simple.

    PRODUCTION STORY · SOURCED

  9. #023

    Nojima stated that the presence of voice actors in Final Fantasy X prompted him to revise the script so that the characters matched the personalities of the actors portraying them.

    PRODUCTION STORY · SOURCED

  10. #026

    Final Fantasy X was initially planned to include online elements delivered through Square's PlayOnline service, but these features were removed during production. Online play did not enter the series until Final Fantasy XI.

    PRODUCTION STORY · SOURCED

Sources & editorial notes

Sources for the entries on this page

  1. Wikipedia Final Fantasy X — WikipediaEncyclopedia · accessed 18 Sep 2026

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