ArkaEvren
Omori

GAME · 2020

Omori

Publisher
Playism
Platforms
Microsoft Windows, macOS, Xbox Series X and Series S

20 archived facts 3 topics 2 sources Last reviewed Nov 2026

  • Omori — production image

20 Interesting Facts About Omori

Interesting Facts (7)

  1. #001

    In the 2017 trailer, interacting with the door in White Space initially included an option to look through the keyhole. Doing so would briefly show Kel smiling at Omori. This feature was removed from the full release for unknown reasons.

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  2. #002

    According to Omocat, Mari was initially planned to be an ice cream princess in the game's early stages of development. This idea was conceptualized at a time when Orange Oasis was expected to be needed for the story to progress.

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  3. #003

    In the game's early stages of development, the developers planned to let players switch Sunny's gender between male and female. This feature was later scrapped, most likely because it would have required more work to add extra sprites to Sunny's overworld animations.

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  4. #004

    Early in production, there were plans for extra Something battles based on the fear of public speaking and the fear of attractive people on the Omori Route, but these were never included in the final game.

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  5. #005

    By interacting with the Sweetheart statues seen throughout the castle, you can see one of Sweetheart's different poses. There are six poses in total, each playing the duchess's iconic laugh as a pose changes.

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  6. #006

    In the game files, there is an NPC with a crown of flowers on its head who resembles Sunny in Headspace. The developers most likely used this NPC for various testing purposes during the game's production.

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  7. #007

    In the game files, there is an unused sprite set for a monochrome Basil. These sprites were used for testing in one of the debug rooms called "Dev Room C." When spoken to, the Basil NPCs respond only with "Waka."

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Production Story (11)

  1. #008

    Omori originated from Omoriboy (ひきこもり, hikikomori), a Tumblr webcomic blog that Omocat created to help cope with problems during a confusing part of their life.

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  2. #009

    According to Omocat, Humphrey serves as their least favorite area in the game. In addition, the console ports were initially planned to include an option letting players use dynamite to blow Humphrey up and thereby skip the entire area. However, this idea was scrapped by the co-developers themselves.

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  3. #010

    Omocat first intended Omori as a graphic novel, then changed the medium to a video game because it suited the story better and allowed the audience to make choices.

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  4. #011

    A Nintendo 3DS port of Omori was promised as a stretch goal but never materialized because the console was discontinued; backers were offered a Nintendo Switch port instead.

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  5. #012

    Omori's soundtrack initially involved musician friends Space Boyfriend and Slime Girls, Jami Lynne and Pedro Silva; after being inspired by Calum Bowen's "My Time" and conceiving hidden music tracks, Omocat also contacted Bowen.

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  6. #013

    Omori's environments drew on dreams that Omocat had in their younger years, and the imaginary world of Headspace was built around lucid dreaming.

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  7. #014

    Headspace was first conceived as a crayon-like world with more experimental gameplay, but Omocat scrapped this approach because designing, testing and programming such a setting proved difficult.

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  8. #015

    Omocat eventually applied a more unconventional design along the lines of the scrapped Headspace concept to "Black Space".

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  9. #016

    After Omori's crowdfunding money ran out, the developers relied on merchandise sales to keep development going.

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  10. #017

    Omocat said they took on the role of lead programmer on Omori and sometimes worked up to 20 hours a day to ensure the game's release.

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  11. #018

    Omori was delayed into 2019 and early 2020 but missed both targets, and significant parts of the finale were only implemented months before its release date.

    PRODUCTION STORY · MILD SPOILER · SOURCED

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Deeper Meaning (2)

  1. #019

    In Headspace, Aubrey is shown to have feelings for Omori. Because of Omori's indifference and silence, Aubrey's advances toward him are ignored or go unreciprocated, apart from a full-level "Look at Omori" follow-up. However, it is implied that Sunny is in love, or still in love, with Aubrey.

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  2. #020

    Kel's name was initially going to be different during production, as shown by old development screenshots in which his name is read as Kelsey.

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Sources & editorial notes

Sources for the entries on this page

  1. Wikipedia Omori (video game) — WikipediaEncyclopedia · accessed 18 Sep 2026

Information from external sources is independently selected, consolidated and edited by Arka Evren. Sources are listed for verification and further reading. Encyclopedia text is used under its licence (CC BY-SA). How we work