
GAME · 2020
Resident Evil 3
- Developer
- Capcom
- Publisher
- Capcom
- Platforms
- Microsoft Windows, Xbox Series X and Series S, macOS
10 archived facts 3 topics 1 source Last reviewed Sep 2026
All facts (10)
- #001
Capcom began considering a remake of Resident Evil 3 shortly after development started on the 2019 remake of Resident Evil 2.
- #002
Capcom's goal of completing a trilogy stemmed from its earlier remastering of the 2002 remake of the original Resident Evil in 2015.
- #003
Resident Evil 3 was directed by Kiyohiko Sakata, a PlatinumGames veteran who had worked on the first four Resident Evil games as a programmer and designer, with development assistance from Capcom subsidiary K2 Inc and external companies Red Works and M-Two.
- #004
Because Resident Evil 3 unfolds almost at the same time as Resident Evil 2, its development team chose to link the two stories more closely than the originals had done.
- #005
Improving the story's pace and strengthening characterizations, particularly the Jill and Carlos relationship, was a major priority for the Resident Evil 3 team, who wanted Jill to be resilient against nearly impossible odds and Carlos to feel like her true ally.
- #006
Capcom based Jill's facial appearance on the likeness of Russian model Sasha Zotova, and to honor the original game's more action-oriented approach the team reworked movement speed and animations from the Resident Evil 2 remake and added a counter action that lets the player auto-aim at an opponent's head after a dodge.
- #007
The Resident Evil 3 remake cut several locations from the original game, including the clock tower, the graveyard, the park and city hall.
- #008
Resident Evil 3's storytelling and dialogue were expanded significantly, with Carlos given a more prominent role, because Sakata wanted a more consistent story. The original game's multiple endings and live choices were removed in favor of a more focused story.
- #009
Capcom bundled Resident Evil 3 with Resident Evil: Resistance, a separate online multiplayer game developed by the Taiwanese company NeoBards.
- #010
Resident Evil 3 was around 90% complete by January 2020, with the remaining work consisting of final adjustments, and its overall development took three years.
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Information from external sources is independently selected, consolidated and edited by Arka Evren. Sources are listed for verification and further reading. Encyclopedia text is used under its licence (CC BY-SA). How we work
