
GAME · 2009
Resident Evil 5
- Developer
- Capcom
- Publisher
- Capcom
- Platforms
- PlayStation 3, Microsoft Windows
- Original title
- Biohazard 5
18 archived facts 3 topics 1 source Last reviewed Sep 2026
11 Facts From the Development of Resident Evil 5
- #001
Resident Evil 5 was produced by Jun Takeuchi, whose earlier credits include directing Onimusha: Warlords and producing Lost Planet: Extreme Condition.
- #002
Keiji Inafune supervised Resident Evil 5; he had previously served as promotional producer for Resident Evil 2 and executive producer of the PlayStation 2 version of Resident Evil 4.
- #003
Development of Resident Evil 5 started in 2005, and at its busiest point more than 100 people were assigned to the project.
- #004
Yasuhiro Anpo directed Resident Evil 5 after working as a programmer on the original Resident Evil, and he was among several staff from that first game who contributed to the later title.
- #008
The choice to include cooperative play in Resident Evil 5 was made during development, aiming to offer a new experience for the series. Although there was initial worry that a second player would reduce tension and horror, it was later recognized that co-op could heighten those elements when one player needed rescuing.
- #010
When asked why Resident Evil 5 was not released on the Wii, then the most popular gaming console, Takeuchi said that although it might have been a good business decision, the Wii was not the best choice in terms of power and visual quality.
- #011
Resident Evil 5 was built on version 1.4 of Capcom's MT Framework engine, and its scenes were captured through motion capture.
- #015
Kota Suzuki served as the principal composer for Resident Evil 5, with additional music contributed by Hideki Okugawa, Akihiko Narita and Seiko Kobuchi.
- #016
Resident Evil 5's electronic score contains 15 minutes of orchestral music, recorded at the Newman Scoring Stage of 20th Century Fox Studios in Los Angeles with the 103-piece Hollywood Studio Symphony.
- #017
Wataru Hokoyama arranged other orchestral music for Resident Evil 5 and conducted the orchestra.
- #018
Capcom recorded Resident Evil 5's score in Los Angeles to achieve a Hollywood-style soundtrack that would raise the game's cinematic value and global interest.
Sources & editorial notes
Sources for the entries on this page
- Wikipedia Resident Evil 5 — Wikipedia
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