ArkaEvren
Banjo-Kazooie

GAME · 1998 · UK

Banjo-Kazooie

44 archived facts 2 topics 1 source Last reviewed Nov 2026

  • Banjo-Kazooie — production image

44 Interesting Facts About Banjo-Kazooie

Interesting Facts (43)

  1. #001

    Holding the R Button allows the player to make a sharp turn while flying or swimming, but Bottles never tells the player this at any point in the game.

    INTERESTING FACTS · SOURCED

    Share
  2. #002

    The voices in the game are not actual speech but looping voice-like sounds played when text bubbles appear. This artistic choice was made because of the memory limitations of Nintendo 64 cartridges.

    INTERESTING FACTS · SOURCED

    Share
  3. #003

    Beneath the name of the ship in Rusty Bucket Bay is the text "Twycross, England," the location of the Rareware headquarters.

    INTERESTING FACTS · SOURCED

    Share
  4. #004

    Among the five transformations in the game, the crocodile is the only one that can attack.

    INTERESTING FACTS · SOURCED

    Share
  5. #005

    In the beta version, Clanker was a real whale rather than a mechanical one.

    INTERESTING FACTS · SOURCED

    Share
  6. #006

    There are 100 Jiggies in the entire game, but only 98 of them are used in the picture puzzles of Grunty's Lair, leaving just 2 Jiggies with no purpose other than watching the perfect ending. If fewer than 100 Jiggies are collected before finishing the final battle, Mumbo will not reveal his secret. If all 100 Jiggies are collected when the game is completed, Mumbo gives a brief glimpse of what awaits in the sequel Banjo-Tooie (2000) (see Banjo-Tooie Trivia for more information). Grunty's final words also differ depending on the number of Jiggies held at the end.

    INTERESTING FACTS · SOURCED

    Share
  7. #007

    The only letter missing from the sandcastle puzzle in Treasure Trove Cove is "Q."

    INTERESTING FACTS · SOURCED

    Share
  8. #008

    The game began development as an RPG for the Super Nintendo Entertainment System known as "Project Dream," which was to feature a male hero who would have to fight pirates, one of them Captain Black Eye (who was included in the final version as a portrait found in Mad Monster Mansion). The game quickly became too expensive for the limits of the SNES system, and production shifted its focus to the upcoming Nintendo 64. However, given its large scale, the development team found themselves constrained by the hardware and shifted focus again after seeing work being done on "Twelve Tales: Conker 64" (which ultimately became Conker's Bad Fur Day (2001), following the path of the highly successful Super Mario 64 (1996)), thus scrapping the RPG concept and turning it into a platform game instead.

    INTERESTING FACTS · SOURCED

    Share
  9. #009

    In the beta version, there is a portrait of Donkey Kong beside Banjo's bed. This was changed to a portrait of Tooty in the final version.

    INTERESTING FACTS · SOURCED

    Share
  10. #010

    Tiptup the Turtle and Banjo appeared together in Diddy Kong Racing (1997).

    INTERESTING FACTS · SOURCED

    Share
  11. #011

    In the game's data there is an unused music track called "Advent," which was to be used as the central world theme for "Giants Lair" in the early stages of development.

    INTERESTING FACTS · SOURCED

    Share
  12. #012

    The game was originally supposed to be released as Nintendo's big 1997 holiday game in America with a Taco Bell toy promotion, but Rare had to delay it by several months. They therefore decided to release Diddy Kong Racing (1997), in which Banjo appears as a playable character, first.

    INTERESTING FACTS · SOURCED

    Share
  13. #013

    Boggy the bear is the only character in the game who gives the player more than one Jiggy.

    INTERESTING FACTS · SOURCED

    Share
  14. #014

    Some of the answers given in Grunty's Furnace Fun are characters from other Rare games, such as Funky the monkey and Conker the squirrel.

    INTERESTING FACTS · SOURCED

    Share
  15. #015

    The secrets Mumbo tells at the end were meant to be part of a feature known as "Stop N' Swop." The idea was that players who owned a compatible game such as Banjo-Tooie (2000) could remove the cartridge and insert the Banjo-Kazooie cartridge to unlock Stop N' Swop items. This required turning the console off and swapping the cartridges very quickly to access the game's temporary save data stored in the motherboard memory before the cartridges erased themselves. Earlier revisions of the N64 motherboard had a window of about ten seconds before the saved data was lost when the console was turned off. Later revisions reduced the window to only one second, making the process impossible. The feature was planned to be included in a total of six Rare games, and performing the process with each of them would activate a special code that would complete the circle for Banjo-Kazooie. Stop N' Swop was also supposed to be included in Donkey Kong 64 (1999), but Nintendo insisted on removing it because it feared players might remove the cartridges while the console was on and potentially damage both.

    INTERESTING FACTS · SOURCED

    Share
  16. #016

    The game's manual mentions an "Exit to Witch's Lair" option. Although it was present in the beta version, it was scrapped in the final release.

    INTERESTING FACTS · SOURCED

    Share
  17. #017

    The first Jiggy in Gruntilda's Lair is the only one in the game that does not require pressing a Witch Switch in a level.

    INTERESTING FACTS · SOURCED

    Share
  18. #018

    The second and final Jiggies in Gruntilda's Lair are the only ones that require an animal transformation to retrieve.

    INTERESTING FACTS · SOURCED

    Share
  19. #019

    Banjo-Kazooie features three encounters with Cheato, the spell book.

    INTERESTING FACTS · SOURCED

    Share
  20. #020

    Click Clock Wood is the only level in the game that lets players visit the same area under a different scenario.

    INTERESTING FACTS · SOURCED

    Share
  21. #021

    Apart from Banjo and Kazooie being listed last, the characters named in the credits are given in order of appearance.

    INTERESTING FACTS · SOURCED

    Share
  22. #022

    The Click Clock Wood jigsaw puzzle is the only puzzle in the game without a puzzle podium.

    INTERESTING FACTS · SOURCED

    Share
  23. #023

    A soundtrack of the game's music, composed by Grant Kirkhope, was released by Nintendo of America as a limited-edition Compact Disc. The CD, which included two bonus tracks, was sold only at Best Buy stores and through the Nintendo Power Catalog.

    INTERESTING FACTS · SOURCED

    Share
  24. #024

    Among the voiced questions in Grunty's Furnace Fun, Gruntilda's voice is the only one labeled "cool". All other voices are labeled "dumb".

    INTERESTING FACTS · SOURCED

    Share
  25. #025

    In an episode of "Reviews On The Run", the game ranked number 1 on the list "5 classic Rare games you should try", beating fellow nominees Sabre Wulf, Conker's Bad Fur Day and Kameo: Elements of Power.

    INTERESTING FACTS · SOURCED

    Share
  26. #026

    "Ooomeknacka" was created as a reference to Mumbo Jumbo after Grant Kirkhope went for a testicular exam and said "Ooh, me knackers!"

    INTERESTING FACTS · SOURCED

    Share
  27. #027

    Mumbo Jumbo's speech was made from randomly selected samples of Grant Kirkhope saying "Come and have a go if you think you're hard enough."

    INTERESTING FACTS · SOURCED

    Share
  28. #028

    While flying or swimming, you can hold the R button to make sharp turns. However, Bottles never tells you this at any point in the game.

    INTERESTING FACTS · SOURCED

    Share
  29. #029

    In the beta version, there was a level called Fungus Forest. This level was cancelled and was later added to Donkey Kong 64 (1999) as Fungi Forest.

    INTERESTING FACTS · SOURCED

    Share
  30. #030

    There are a total of 9 different ways to enter the house in Mad Monster Mansion.

    INTERESTING FACTS · SOURCED

    Share
  31. #031

    Since the game's developer Rareware now belongs to Microsoft, all references to Nintendo were removed in the Xbox 360 version. Ironically, the only Nintendo reference remaining from the original version is a code found in the save selection menu. When the game was released as part of the Nintendo 64 playable feature, all Rareware and Nintendo references were preserved.

    INTERESTING FACTS · SOURCED

    Share
  32. #032

    Treasure Trove Cove, Clanker's Cavern, Gobi's Valley and Rusty Bucket Bay are the only four levels in which Mumbo does not appear.

    INTERESTING FACTS · SOURCED

    Share
  33. #033

    Some of the answers given in Grunty's Furnace Fun are characters from other Rare games. Some of these are Funky the Monkey, Conker the Squirrel, etc.

    INTERESTING FACTS · SOURCED

    Share
  34. #034

    The first puzzle piece in Gruntilda's Lair is the only one that does not require you to hit a Witch Switch in a level.

    INTERESTING FACTS · SOURCED

    Share
  35. #035

    'Ooomeknacka' is a line created for Mumbo Jumbo after Grant Kirkhope said 'Ooh, me knackers!' following a testicular examination.

    INTERESTING FACTS · SOURCED

    Share
  36. #036

    This is the only Banjo-Kazooie video game released in the 20th century.

    INTERESTING FACTS · SOURCED

    Share
  37. #037

    The only letter missing in the sandcastle puzzle in Treasure Trove Cove is "Q."

    INTERESTING FACTS · SOURCED

    Share
  38. #038

    In the beta version there is a portrait of Donkey Kong next to Banjo's bed. This was changed to a portrait of Tooty in the final version.

    INTERESTING FACTS · SOURCED

    Share
  39. #039

    The only room not present in Mad Monster Mansion is the kitchen.

    INTERESTING FACTS · SOURCED

    Share
  40. #040

    There are a total of 38 slalom gates in the race against Boggy the bear.

    INTERESTING FACTS · SOURCED

    Share
  41. #041

    There are eighteen encounters with Bottles in this game.

    INTERESTING FACTS · SOURCED

    Share
  42. #042

    There are ten encounters with Brentilda in this game.

    INTERESTING FACTS · SOURCED

    Share
  43. #043

    There are a total of 15 crates in the Boss Boom Box fight.

    INTERESTING FACTS · SOURCED

    Share

Deeper Meaning (1)

  1. #044

    Grant Kirkhope based part of the music, particularly the theme for Witch's Lair, on the children's song "Teddy Bears' Picnic."

    DEEPER MEANING · SOURCED

    Share