Arka Evren
Ghost of Tsushima

GAME · 2020

Ghost of Tsushima

Publisher
Sony Interactive Entertainment

39 archived facts 4 topics 1 source Last reviewed Sep 2026

  • Ghost of Tsushima — production image

8 Facts From Behind the Scenes of Ghost of Tsushima

  1. #021

    At the game's reveal during Paris Game Week, Connell departed from the script to state that Ghost of Tsushima would have no waypoint mechanics and that exploration would be driven mainly by player curiosity.

    BEHIND THE SCENES · SOURCED

  2. #022

    Connell's unscripted announcement surprised the team, who then had to add features to make good on his promise.

    BEHIND THE SCENES · SOURCED

  3. #034

    Ghost of Tsushima's armors drew heavily on Kamakura and Heian period armor designs, which were bulky and colorful and conveyed a sense of regality.

    BEHIND THE SCENES · SOURCED

  4. #035

    For Ghost of Tsushima's ghost outfit, the team deliberately rejected the traditional all-black, fully-cloth assassin look so the outfit would read as more realistic.

    BEHIND THE SCENES · SOURCED

  5. #036

    In Ghost of Tsushima, elements of certain outfits such as capes and tassels react to the wind, strengthening the connection between the player, Jin and the game's world.

    BEHIND THE SCENES · SOURCED

  6. #037

    Ghost of Tsushima's peasant recruits wear leftover armor and look more ragtag than typical samurai, with geometric clothing patterns reflecting their origins, such as snowflake patterns for residents of Northern Tsushima.

    BEHIND THE SCENES · SOURCED

  7. #038

    Brad Meyer was the audio lead for Ghost of Tsushima. To capture sword-fighting sounds, the team used sword blanks that had previously been used in recording sessions for God of War, developed by Santa Monica Studio, another Sony developer.

    BEHIND THE SCENES · SOURCED

  8. #039

    According to Meyer, the team spent considerable time scraping the sword blanks together, clanging them, swinging them, suspending them from the ceiling and spinning them to record interesting sounds. They also used the blanks to cut through fruits, vegetables and cloth to create the sound of a sword cutting through a human body.

    BEHIND THE SCENES · SOURCED

Sources & editorial notes

Sources for the entries on this page

  1. Wikipedia Ghost of Tsushima — WikipediaEncyclopedia · accessed 17 Sep 2026

Information from external sources is independently selected, consolidated and edited by Arka Evren. Sources are listed for verification and further reading. Encyclopedia text is used under its licence (CC BY-SA). How we work