GAME · 2025 · JAPAN
Metroid Prime 4: Beyond
11 archived facts 3 topics
A look at Metroid Prime 4: Beyond, the 2025 entry in Nintendo's sci-fi series, through the small design choices and frustrations one Kotaku writer ran into while playing.
11 Interesting Facts About Metroid Prime 4: Beyond
Interesting Facts (9)
- #001
Nintendo first announced the game in 2017, with Kensuke Tanabe returning as producer. The project began at the request of Nintendo of America, which wanted a new mainline entry in the Prime series. Unlike the previous three games, however, it would be developed not by Retro Studios but by Bandai Namco Studios. Despite regular assurances that development was progressing well, Nintendo announced in 2019 that it had scrapped the early version because Bandai had failed to meet Nintendo's standards. Work then moved back to Retro Studios and started over from scratch, with a target of late 2020. That deadline was missed as well: at the time, Retro lacked the structure needed to make the Metroid Prime game Nintendo wanted, and while that structure was being built, some background models and cutscenes were outsourced to outside companies. The game was finally completed in 2025, eight years after its first announcement.
- #002
The first three Metroid Prime titles were all set, chronologically, between the original Metroid (1986) and Metroid II: Return of Samus (1991), the second entry in the main 2D line (or between their remakes, Metroid: Zero Mission (2004) and Metroid: Samus Returns (2017)). Nintendo has said Metroid Prime 4: Beyond sits later on the timeline, following Super Metroid (1994), the third main 2D game, and preceding Metroid: Fusion (2002), the fourth. According to the developers, Beyond's planet Viewros lies in another dimension, done "to create a free and original setting for [the game] without affecting the 2D Metroid series." Because Metroid: Other M (2010) continued directly from Super Metroid's events, Beyond likewise falls between Other M and Metroid Fusion.
- #003
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- #008
Contains a major spoiler — show
While the Galactic Federation members who assist Samus rest at Base Camp in Fury Green, the player can simply stand nearby and listen to their conversations. The soldiers originally had far more dialogue, as shown by over 30 minutes of unused voice-over found in the game's files. Among it are VUE-995's thoughts on how much it can bench, its missiles and cooking tips; a new breach technique from Nora Armstrong plus stories about her pet dog; and Ezra Duke recalling an unpaid debt back on the planet Tanamaar.
- #009
Contains a major spoiler — show
In the finale, before the last battle with Sylux begins, Samus glimpses telepathic fragments of his memory. Finishing the game at 100% completion unlocks not only the full ending but also an extra gallery video showing the complete memory, which reveals Sylux's backstory: he was a high-ranking Galactic Federation soldier fighting to recover a Space Pirate weapon, but when he recklessly ignored his superior's orders to wait for Samus's assistance, his entire team was wiped out and he was the sole survivor. Because Samus finally arrived and saved the day, Sylux has always held a grudge against her and the Federation.
Easter Eggs & References (1)
- #010
The name notwithstanding, the original Metroid Prime/Dark Samus neither appears nor is fought, since Metroid Prime 3: Corruption (2007) destroyed it for good. The Metroids themselves have only a small part: a handful turn up briefly in the prologue, and later mentions note that Sylux used them to bend Space Pirates and various other creatures to his will.