ArkaEvren

GAME · 2017 · USA

Middle-Earth: Shadow of War

9 archived facts 2 topics

Monolith Productions built Middle-Earth: Shadow of War around the nemesis system, letting players forge rivalries and alliances with orcs across a Mordor they can conquer in any order.

9 Interesting Facts About Middle-Earth: Shadow of War

Interesting Facts (8)

  1. #001

    Monolith found that players became attached to nemeses who killed them over and over, and some even missed an orc after finally taking his head.

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  2. #002

    The inscription on Talion's ring reads "I will Redeem the Land of Shadows" in Elvish.

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  3. #003

    Alastair Duncan, who voices Celebrimbor, frightened the crew while performing his arena speech; Troy Baker noted that Duncan was blue in the face by the end of it.

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  4. #004

    De Plater explained that players learn how followers, bodyguards and fighting alongside allies work through humans before they ever do with orcs.

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  5. #005

    According to De Plater, every orc follower was an enemy first, so betrayal and rescue produce what he called "slightly weird abusive relationships."

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  6. #006

    Monolith sought seamless continuity, so that finishing Shadow of War and then playing or reading The Lord of the Rings would lead straight into one another.

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  7. #007

    After entering Mordor, regions can be conquered in any order: Gorgoroth, in the heart of Mordor, is very tough, while Cirith Ungol, nearer Gondor, is easier.

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  8. #008

    Whichever tribe holds a region shapes its atmosphere, culture, creatures, missions, living world and the appearance of its forts.

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Easter Eggs & References (1)

  1. #009

    Monolith added a unique Uruk named Forthog through DLC; he can appear at random and save the player's life. Forthog was created to honor executive producer Michael Forgey, known as "Forthog", who died during the game's development. A mid-credits cutscene pays further tribute to him.

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