GAME · 1997 · USA
Star Wars: Jedi Knight - Dark Forces II
10 archived facts 3 topics
A 1997 Star Wars first-person shooter following Kyle Katarn, a former Imperial officer turned mercenary who hunts the Dark Jedi Jerec.
10 Interesting Facts About Star Wars: Jedi Knight - Dark Forces II
Interesting Facts (7)
Easter Eggs & References (2)
Deeper Meaning (1)
- #010
Contains a major spoiler — show
Whether Kyle Katarn ultimately joins the light or dark side depends on the player: killing innocent bystanders and harmless droids, and the amount of light and dark side Force powers used, both count. A "Morality scale" on the Force powers screen shows where Kyle stands, and at the end of the 14th level (where he fights Maw) he automatically joins that side, after which only its powers are available (Healing, Persuasion, Blinding, Absorb and Protection for the light side; Throw, Grip, Lightning, Destruction and Deadly Sight for the dark side). Whichever side Kyle joins, the player still goes through the same levels and must defeat Jerec in the end. The one difference is that on the dark side Kyle fights Yun again instead of Sariss. In addition, when Kyle joins the dark side his mentor Rahn (a ghost) disowns him and stops giving introductory speeches at the start of the levels where Kyle fights Jerec's Dark Jedi henchmen (and ultimately Jerec himself).