GAME · 1995 · JAPAN
Super Mario World 2: Yoshi's Island
- Original title
- Sûpâ Mario: Yosshî airando
8 archived facts 1 topic
A 1995 platformer in which Yoshi carries baby Mario through a world of castles and bosses.
8 Interesting Facts About Super Mario World 2: Yoshi's Island
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It was the franchise's last 2D platformer and the final entry with traditional 2D characters. A year earlier, Donkey Kong Country (1994) had arrived with cutting-edge pre-rendered 3D characters and backgrounds. When producer Shigeru Miyamoto showed his first version of Yoshi's Island, it was reportedly turned down, and he came under heavy pressure to make the game resemble DKC rather than rely on traditional cartoon-style animation. Miyamoto, who took great pride in his work, was said to be deeply offended, and for years a rumor circulated that he resented the DKC franchise over it. He has denied feeling that way, saying he was closely involved in making DKC. In response to the rejection, Miyamoto went the other direction and made the game even more cartoonish, giving it a hand-drawn look (apart from the pre-rendered opening and closing cutscenes). That second version was accepted and released to wide acclaim, with particular praise for its artistry.
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