Arka Evren
Fallout: New Vegas

GAME · 2010

Fallout: New Vegas

Developer
Obsidian Entertainment
Publisher
Bethesda Softworks
Platforms
Microsoft Windows, PlayStation 3

29 archived facts 3 topics 1 source Last reviewed Sep 2026

  • Fallout: New Vegas — production image

8 Facts From Behind the Scenes of Fallout: New Vegas

  1. #011

    At the request of project director Josh Sawyer, Obsidian repurposed digital assets from a canceled Alien game for Fallout: New Vegas; Sawyer said he did not want to disrupt the pipelines and preferred to use what was there, add to it rather than change it, and make great content.

    BEHIND THE SCENES · SOURCED

  2. #013

    Obsidian used United States Geological Survey data to capture the ambiance of the Mojave Desert for Fallout: New Vegas, and designer Sawyer traveled to Las Vegas to take reference photographs of the surrounding areas, including Red Rock Canyon National Conservation Area.

    BEHIND THE SCENES · SOURCED

  3. #014

    For Fallout: New Vegas, Obsidian designed the map using the Las Vegas Beltway as a reference, believing a road network circling the map would help players navigate, while Bethesda asked for large structures to act as visual landmarks.

    BEHIND THE SCENES · SOURCED

  4. #017

    Fallout: New Vegas kept the core gameplay of Fallout 3 largely intact, with Obsidian focusing on smaller changes such as more tactical combat options. Players could use iron sights on guns, and movement strongly affected accuracy.

    BEHIND THE SCENES · SOURCED

  5. #018

    Fallout: New Vegas added optional mechanics meant to evoke desert survival, including item-crafting and Hardcore Mode. According to Sawyer, Hardcore Mode was included to offer players an optional increase in difficulty.

    BEHIND THE SCENES · SOURCED

  6. #021

    Inon Zur composed the soundtrack for Fallout: New Vegas, aiming to evoke the soundscape of the American Southwest. While working on it, Zur received an email listing descriptors such as "Southwest in the Future. Open, Spacious, Raw, Lonesome, Cowboy, Rattlesnake, Desert, Wind, Heat, Rust, Steel, Dirt, Grit."

    BEHIND THE SCENES · SOURCED

  7. #022

    For Fallout: New Vegas, Inon Zur drew inspiration from the soundtrack of the film There Will Be Blood and collaborated with audio director Scott Lawlor on music for a string quartet.

    BEHIND THE SCENES · SOURCED

  8. #023

    Fallout: New Vegas uses an adaptive music system, so its soundtrack shifts with the player's situation: quiet and ambient during exploration, then loud and powerful in combat. The game also features licensed music, including 1950s songs and genres such as country and bluegrass, playable through in-game radio stations.

    BEHIND THE SCENES · SOURCED

Sources & editorial notes

Sources for the entries on this page

  1. Wikipedia Fallout: New Vegas — WikipediaEncyclopedia · accessed 18 Sep 2026

Information from external sources is independently selected, consolidated and edited by Arka Evren. Sources are listed for verification and further reading. Encyclopedia text is used under its licence (CC BY-SA). How we work