
GAME · 2014 · USA
South Park: The Stick of Truth
- Developer
- Obsidian Entertainment, South Park Digital Studios
- Platforms
- PlayStation 3, Microsoft Windows
37 archived facts 4 topics 2 sources Last reviewed Nov 2026
37 Interesting Facts About South Park: The Stick of Truth
Interesting Facts (19)
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Nothing from the E3 2012 trailer (when the game was still in development with THQ) appears in the final game. These included: Mr. Garrison dying, vampire kids and crab people as enemy opponents (only one crab person appears and the vampire kids appear in a few cutscenes), and a giant version of Clyde.
- #007
The girls' headquarters is decorated with pictures of Corbin Bleu, Orlando Bloom, Zac Efron, Nick Jonas and Justin Timberlake.
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While searching the control consoles on the Alien Spaceship, one of them plays a combination that is impossible to remember. If you fail twice on the third one, a two-button combination that is easier to remember will be generated. Whether or not you start a new game, the first two combinations always change.
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Production Story (15)
- #020
Trey Parker, a fan of Obsidian games such as Fallout: New Vegas, wanted South Park: The Stick of Truth to be a role-playing video game, a genre he and Matt Stone had enjoyed since childhood.
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Parker and Stone were not involved in earlier licensed South Park games such as South Park (1998) and South Park Rally (2000), later criticized their quality, and their negative reaction made them protective of the property, leading to greater involvement in The Stick of Truth and refusals to license the series for new ventures.
- #023
Parker and Stone's company initially financed South Park: The Stick of Truth because they believed a game tied to the controversial television show would struggle to attract publisher support without content restrictions being imposed. The early funding was meant to let Obsidian build enough of the game to present a fuller concept to potential publishers.
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Parker and Stone cited the blended 2D/3D visuals of Paper Mario and the silent protagonist Link from The Legend of Zelda series as design inspirations for South Park: The Stick of Truth. The characters' costumes and classes were drawn from the 2002 South Park episode "The Return of the Fellowship of the Ring to the Two Towers".
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In South Park: The Stick of Truth, the Crab People had a larger role and shared a demilitarized zone with the Underpants Gnomes, though only one Crab Person appears in the final game, and Mr. Hankey and his family lived in a large Christmas-themed village that became a small house in the town's sewers.
- #034
According to Urquhart, when development of South Park: The Stick of Truth began, video games were less protected by freedom of speech laws than other media, restricting the content that could be included; under THQ's publishing deal, planned Xbox 360 features such as Kinect voice commands and exclusive DLC packs were not present in the Ubisoft release.
Characters & Cast (1)
- #035
When the player wakes up at U-Stor-It, you can hear the song "Montage" from "Team America: World Police," which the creators of South Park starred in, produced and wrote.
Deeper Meaning (2)
Sources & editorial notes
Sources for the entries on this page
- Wikipedia South Park: The Stick of Truth — Wikipedia
Information from external sources is independently selected, consolidated and edited by Arka Evren. Sources are listed for verification and further reading. Encyclopedia text is used under its licence (CC BY-SA). How we work
